\left(x + y\right) \cdot \left(1.0 - z\right)
\left(y + x\right) \cdot \left(1.0 - z\right)
double f(double x, double y, double z) {
double r2155749 = x;
double r2155750 = y;
double r2155751 = r2155749 + r2155750;
double r2155752 = 1.0;
double r2155753 = z;
double r2155754 = r2155752 - r2155753;
double r2155755 = r2155751 * r2155754;
return r2155755;
}
double f(double x, double y, double z) {
double r2155756 = y;
double r2155757 = x;
double r2155758 = r2155756 + r2155757;
double r2155759 = 1.0;
double r2155760 = z;
double r2155761 = r2155759 - r2155760;
double r2155762 = r2155758 * r2155761;
return r2155762;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
(* (+ x y) (- 1.0 z)))