x \cdot 0.5 + y \cdot \left(\left(1.0 - z\right) + \log z\right)
\mathsf{fma}\left(y, \log \left({z}^{\frac{2}{3}}\right) + \left(\log \left(\sqrt[3]{z}\right) - \left(z - 1.0\right)\right), 0.5 \cdot x\right)double f(double x, double y, double z) {
double r12710206 = x;
double r12710207 = 0.5;
double r12710208 = r12710206 * r12710207;
double r12710209 = y;
double r12710210 = 1.0;
double r12710211 = z;
double r12710212 = r12710210 - r12710211;
double r12710213 = log(r12710211);
double r12710214 = r12710212 + r12710213;
double r12710215 = r12710209 * r12710214;
double r12710216 = r12710208 + r12710215;
return r12710216;
}
double f(double x, double y, double z) {
double r12710217 = y;
double r12710218 = z;
double r12710219 = 0.6666666666666666;
double r12710220 = pow(r12710218, r12710219);
double r12710221 = log(r12710220);
double r12710222 = cbrt(r12710218);
double r12710223 = log(r12710222);
double r12710224 = 1.0;
double r12710225 = r12710218 - r12710224;
double r12710226 = r12710223 - r12710225;
double r12710227 = r12710221 + r12710226;
double r12710228 = 0.5;
double r12710229 = x;
double r12710230 = r12710228 * r12710229;
double r12710231 = fma(r12710217, r12710227, r12710230);
return r12710231;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied add-cube-cbrt0.1
Applied log-prod0.1
Applied associate--l+0.1
rmApplied pow1/30.1
Applied pow1/30.1
Applied pow-prod-up0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:herbie-target
(- (+ y (* 0.5 x)) (* y (- z (log z))))
(+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))