x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r12011484 = x;
double r12011485 = y;
double r12011486 = r12011485 * r12011485;
double r12011487 = r12011484 - r12011486;
return r12011487;
}
double f(double x, double y) {
double r12011488 = x;
double r12011489 = y;
double r12011490 = r12011489 * r12011489;
double r12011491 = r12011488 - r12011490;
return r12011491;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))