x \cdot y + \left(1.0 - x\right) \cdot z
\mathsf{fma}\left(1.0 - x, z, x \cdot y\right)double f(double x, double y, double z) {
double r9763971 = x;
double r9763972 = y;
double r9763973 = r9763971 * r9763972;
double r9763974 = 1.0;
double r9763975 = r9763974 - r9763971;
double r9763976 = z;
double r9763977 = r9763975 * r9763976;
double r9763978 = r9763973 + r9763977;
return r9763978;
}
double f(double x, double y, double z) {
double r9763979 = 1.0;
double r9763980 = x;
double r9763981 = r9763979 - r9763980;
double r9763982 = z;
double r9763983 = y;
double r9763984 = r9763980 * r9763983;
double r9763985 = fma(r9763981, r9763982, r9763984);
return r9763985;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
(+ (* x y) (* (- 1.0 x) z)))