x - \left(y \cdot 4.0\right) \cdot z
x - \left(4.0 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r8977614 = x;
double r8977615 = y;
double r8977616 = 4.0;
double r8977617 = r8977615 * r8977616;
double r8977618 = z;
double r8977619 = r8977617 * r8977618;
double r8977620 = r8977614 - r8977619;
return r8977620;
}
double f(double x, double y, double z) {
double r8977621 = x;
double r8977622 = 4.0;
double r8977623 = y;
double r8977624 = r8977622 * r8977623;
double r8977625 = z;
double r8977626 = r8977624 * r8977625;
double r8977627 = r8977621 - r8977626;
return r8977627;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))