x + \left(y - x\right) \cdot z
\mathsf{fma}\left(y - x, z, x\right)double f(double x, double y, double z) {
double r10590163 = x;
double r10590164 = y;
double r10590165 = r10590164 - r10590163;
double r10590166 = z;
double r10590167 = r10590165 * r10590166;
double r10590168 = r10590163 + r10590167;
return r10590168;
}
double f(double x, double y, double z) {
double r10590169 = y;
double r10590170 = x;
double r10590171 = r10590169 - r10590170;
double r10590172 = z;
double r10590173 = fma(r10590171, r10590172, r10590170);
return r10590173;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))