x \cdot x + 1.0
\mathsf{fma}\left(x, x, 1.0\right)double f(double x) {
double r7585152 = x;
double r7585153 = r7585152 * r7585152;
double r7585154 = 1.0;
double r7585155 = r7585153 + r7585154;
return r7585155;
}
double f(double x) {
double r7585156 = x;
double r7585157 = 1.0;
double r7585158 = fma(r7585156, r7585156, r7585157);
return r7585158;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
(+ (* x x) 1.0))