Average Error: 0.1 → 0.1
Time: 27.2s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r9059166 = x;
        double r9059167 = y;
        double r9059168 = cos(r9059167);
        double r9059169 = r9059166 + r9059168;
        double r9059170 = z;
        double r9059171 = sin(r9059167);
        double r9059172 = r9059170 * r9059171;
        double r9059173 = r9059169 - r9059172;
        return r9059173;
}

double f(double x, double y, double z) {
        double r9059174 = x;
        double r9059175 = y;
        double r9059176 = cos(r9059175);
        double r9059177 = r9059174 + r9059176;
        double r9059178 = z;
        double r9059179 = sin(r9059175);
        double r9059180 = r9059178 * r9059179;
        double r9059181 = r9059177 - r9059180;
        return r9059181;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))