x \cdot y + \left(x - 1.0\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1.0\right) \cdot z\right)double f(double x, double y, double z) {
double r8558475 = x;
double r8558476 = y;
double r8558477 = r8558475 * r8558476;
double r8558478 = 1.0;
double r8558479 = r8558475 - r8558478;
double r8558480 = z;
double r8558481 = r8558479 * r8558480;
double r8558482 = r8558477 + r8558481;
return r8558482;
}
double f(double x, double y, double z) {
double r8558483 = x;
double r8558484 = y;
double r8558485 = 1.0;
double r8558486 = r8558483 - r8558485;
double r8558487 = z;
double r8558488 = r8558486 * r8558487;
double r8558489 = fma(r8558483, r8558484, r8558488);
return r8558489;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
(+ (* x y) (* (- x 1.0) z)))