\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r5723150 = x;
double r5723151 = y;
double r5723152 = r5723150 * r5723151;
double r5723153 = z;
double r5723154 = t;
double r5723155 = r5723153 * r5723154;
double r5723156 = r5723152 + r5723155;
double r5723157 = a;
double r5723158 = b;
double r5723159 = r5723157 * r5723158;
double r5723160 = r5723156 + r5723159;
return r5723160;
}
double f(double x, double y, double z, double t, double a, double b) {
double r5723161 = a;
double r5723162 = b;
double r5723163 = x;
double r5723164 = y;
double r5723165 = z;
double r5723166 = t;
double r5723167 = r5723165 * r5723166;
double r5723168 = fma(r5723163, r5723164, r5723167);
double r5723169 = fma(r5723161, r5723162, r5723168);
return r5723169;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
(+ (+ (* x y) (* z t)) (* a b)))