\frac{x \cdot 100.0}{x + y}\frac{x}{y + x} \cdot 100.0double f(double x, double y) {
double r40228773 = x;
double r40228774 = 100.0;
double r40228775 = r40228773 * r40228774;
double r40228776 = y;
double r40228777 = r40228773 + r40228776;
double r40228778 = r40228775 / r40228777;
return r40228778;
}
double f(double x, double y) {
double r40228779 = x;
double r40228780 = y;
double r40228781 = r40228780 + r40228779;
double r40228782 = r40228779 / r40228781;
double r40228783 = 100.0;
double r40228784 = r40228782 * r40228783;
return r40228784;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.3 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.3
rmApplied associate-/l*0.2
rmApplied associate-/r/0.2
Final simplification0.2
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))