\left(1.0 - x\right) \cdot y + x \cdot z
\mathsf{fma}\left(1.0 - x, y, x \cdot z\right)double f(double x, double y, double z) {
double r34343228 = 1.0;
double r34343229 = x;
double r34343230 = r34343228 - r34343229;
double r34343231 = y;
double r34343232 = r34343230 * r34343231;
double r34343233 = z;
double r34343234 = r34343229 * r34343233;
double r34343235 = r34343232 + r34343234;
return r34343235;
}
double f(double x, double y, double z) {
double r34343236 = 1.0;
double r34343237 = x;
double r34343238 = r34343236 - r34343237;
double r34343239 = y;
double r34343240 = z;
double r34343241 = r34343237 * r34343240;
double r34343242 = fma(r34343238, r34343239, r34343241);
return r34343242;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))