2.0 \cdot \left(x \cdot x - x \cdot y\right)
\left(\left(x - y\right) \cdot 2.0\right) \cdot x
double f(double x, double y) {
double r24008771 = 2.0;
double r24008772 = x;
double r24008773 = r24008772 * r24008772;
double r24008774 = y;
double r24008775 = r24008772 * r24008774;
double r24008776 = r24008773 - r24008775;
double r24008777 = r24008771 * r24008776;
return r24008777;
}
double f(double x, double y) {
double r24008778 = x;
double r24008779 = y;
double r24008780 = r24008778 - r24008779;
double r24008781 = 2.0;
double r24008782 = r24008780 * r24008781;
double r24008783 = r24008782 * r24008778;
return r24008783;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))