2.0 \cdot \left(x \cdot x + x \cdot y\right)
\left(2.0 \cdot x\right) \cdot \left(y + x\right)
double f(double x, double y) {
double r13365978 = 2.0;
double r13365979 = x;
double r13365980 = r13365979 * r13365979;
double r13365981 = y;
double r13365982 = r13365979 * r13365981;
double r13365983 = r13365980 + r13365982;
double r13365984 = r13365978 * r13365983;
return r13365984;
}
double f(double x, double y) {
double r13365985 = 2.0;
double r13365986 = x;
double r13365987 = r13365985 * r13365986;
double r13365988 = y;
double r13365989 = r13365988 + r13365986;
double r13365990 = r13365987 * r13365989;
return r13365990;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:herbie-target
(* (* x 2.0) (+ x y))
(* 2.0 (+ (* x x) (* x y))))