\left(x + y\right) \cdot \left(z + 1.0\right)
\left(x + y\right) \cdot 1.0 + \left(x + y\right) \cdot z
double f(double x, double y, double z) {
double r2222164 = x;
double r2222165 = y;
double r2222166 = r2222164 + r2222165;
double r2222167 = z;
double r2222168 = 1.0;
double r2222169 = r2222167 + r2222168;
double r2222170 = r2222166 * r2222169;
return r2222170;
}
double f(double x, double y, double z) {
double r2222171 = x;
double r2222172 = y;
double r2222173 = r2222171 + r2222172;
double r2222174 = 1.0;
double r2222175 = r2222173 * r2222174;
double r2222176 = z;
double r2222177 = r2222173 * r2222176;
double r2222178 = r2222175 + r2222177;
return r2222178;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied distribute-rgt-in0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
(* (+ x y) (+ z 1.0)))