\left(1.0 - x\right) - y
\left(1.0 - x\right) - y
double f(double x, double y) {
double r13388688 = 1.0;
double r13388689 = x;
double r13388690 = r13388688 - r13388689;
double r13388691 = y;
double r13388692 = r13388690 - r13388691;
return r13388692;
}
double f(double x, double y) {
double r13388693 = 1.0;
double r13388694 = x;
double r13388695 = r13388693 - r13388694;
double r13388696 = y;
double r13388697 = r13388695 - r13388696;
return r13388697;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.CIE.Chromaticity:chromaCoords from colour-2.3.3"
(- (- 1.0 x) y))