x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r12241032 = x;
double r12241033 = y;
double r12241034 = r12241033 - r12241032;
double r12241035 = z;
double r12241036 = r12241034 * r12241035;
double r12241037 = r12241032 + r12241036;
return r12241037;
}
double f(double x, double y, double z) {
double r12241038 = x;
double r12241039 = y;
double r12241040 = r12241039 - r12241038;
double r12241041 = z;
double r12241042 = r12241040 * r12241041;
double r12241043 = r12241038 + r12241042;
return r12241043;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))