x \cdot \sin y + z \cdot \cos y
x \cdot \sin y + \left(z \cdot {\left(\cos y \cdot \cos y\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}double f(double x, double y, double z) {
double r12451039 = x;
double r12451040 = y;
double r12451041 = sin(r12451040);
double r12451042 = r12451039 * r12451041;
double r12451043 = z;
double r12451044 = cos(r12451040);
double r12451045 = r12451043 * r12451044;
double r12451046 = r12451042 + r12451045;
return r12451046;
}
double f(double x, double y, double z) {
double r12451047 = x;
double r12451048 = y;
double r12451049 = sin(r12451048);
double r12451050 = r12451047 * r12451049;
double r12451051 = z;
double r12451052 = cos(r12451048);
double r12451053 = r12451052 * r12451052;
double r12451054 = 0.3333333333333333;
double r12451055 = pow(r12451053, r12451054);
double r12451056 = r12451051 * r12451055;
double r12451057 = cbrt(r12451052);
double r12451058 = r12451056 * r12451057;
double r12451059 = r12451050 + r12451058;
return r12451059;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/315.8
Applied pow1/315.8
Applied pow-prod-down0.2
Final simplification0.2
herbie shell --seed 2019163
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
(+ (* x (sin y)) (* z (cos y))))