x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r8995886 = x;
double r8995887 = y;
double r8995888 = r8995887 * r8995887;
double r8995889 = r8995886 - r8995888;
return r8995889;
}
double f(double x, double y) {
double r8995890 = x;
double r8995891 = y;
double r8995892 = r8995891 * r8995891;
double r8995893 = r8995890 - r8995892;
return r8995893;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))