Average Error: 0.1 → 0.1
Time: 19.6s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r11303040 = x;
        double r11303041 = y;
        double r11303042 = sin(r11303041);
        double r11303043 = r11303040 + r11303042;
        double r11303044 = z;
        double r11303045 = cos(r11303041);
        double r11303046 = r11303044 * r11303045;
        double r11303047 = r11303043 + r11303046;
        return r11303047;
}

double f(double x, double y, double z) {
        double r11303048 = x;
        double r11303049 = y;
        double r11303050 = sin(r11303049);
        double r11303051 = r11303048 + r11303050;
        double r11303052 = z;
        double r11303053 = cos(r11303049);
        double r11303054 = r11303052 * r11303053;
        double r11303055 = r11303051 + r11303054;
        return r11303055;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019163 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))