\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r11303040 = x;
double r11303041 = y;
double r11303042 = sin(r11303041);
double r11303043 = r11303040 + r11303042;
double r11303044 = z;
double r11303045 = cos(r11303041);
double r11303046 = r11303044 * r11303045;
double r11303047 = r11303043 + r11303046;
return r11303047;
}
double f(double x, double y, double z) {
double r11303048 = x;
double r11303049 = y;
double r11303050 = sin(r11303049);
double r11303051 = r11303048 + r11303050;
double r11303052 = z;
double r11303053 = cos(r11303049);
double r11303054 = r11303052 * r11303053;
double r11303055 = r11303051 + r11303054;
return r11303055;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019163
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))