\left(1.0 - x\right) + y \cdot \sqrt{x}y \cdot \sqrt{x} + \left(1.0 - x\right)double f(double x, double y) {
double r4811257 = 1.0;
double r4811258 = x;
double r4811259 = r4811257 - r4811258;
double r4811260 = y;
double r4811261 = sqrt(r4811258);
double r4811262 = r4811260 * r4811261;
double r4811263 = r4811259 + r4811262;
return r4811263;
}
double f(double x, double y) {
double r4811264 = y;
double r4811265 = x;
double r4811266 = sqrt(r4811265);
double r4811267 = r4811264 * r4811266;
double r4811268 = 1.0;
double r4811269 = r4811268 - r4811265;
double r4811270 = r4811267 + r4811269;
return r4811270;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019163
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
(+ (- 1.0 x) (* y (sqrt x))))