x + \frac{y \cdot y}{z}x + \frac{\frac{y}{z}}{\frac{1}{y}}double f(double x, double y, double z) {
double r42411497 = x;
double r42411498 = y;
double r42411499 = r42411498 * r42411498;
double r42411500 = z;
double r42411501 = r42411499 / r42411500;
double r42411502 = r42411497 + r42411501;
return r42411502;
}
double f(double x, double y, double z) {
double r42411503 = x;
double r42411504 = y;
double r42411505 = z;
double r42411506 = r42411504 / r42411505;
double r42411507 = 1.0;
double r42411508 = r42411507 / r42411504;
double r42411509 = r42411506 / r42411508;
double r42411510 = r42411503 + r42411509;
return r42411510;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 5.7 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 5.7
rmApplied associate-/l*0.1
rmApplied div-inv0.1
Applied associate-/r*0.1
Final simplification0.1
herbie shell --seed 2019163
(FPCore (x y z)
:name "Crypto.Random.Test:calculate from crypto-random-0.0.9"
:herbie-target
(+ x (* y (/ y z)))
(+ x (/ (* y y) z)))