\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r33058155 = x;
double r33058156 = y;
double r33058157 = z;
double r33058158 = t;
double r33058159 = r33058157 * r33058158;
double r33058160 = r33058156 - r33058159;
double r33058161 = r33058155 / r33058160;
return r33058161;
}
double f(double x, double y, double z, double t) {
double r33058162 = x;
double r33058163 = y;
double r33058164 = z;
double r33058165 = t;
double r33058166 = r33058164 * r33058165;
double r33058167 = r33058163 - r33058166;
double r33058168 = r33058162 / r33058167;
return r33058168;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.8 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2019163
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))