x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r35352212 = x;
double r35352213 = y;
double r35352214 = z;
double r35352215 = r35352213 * r35352214;
double r35352216 = r35352212 - r35352215;
return r35352216;
}
double f(double x, double y, double z) {
double r35352217 = x;
double r35352218 = z;
double r35352219 = y;
double r35352220 = r35352218 * r35352219;
double r35352221 = r35352217 - r35352220;
return r35352221;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))