\frac{\left(1.0 - x\right) \cdot \left(3.0 - x\right)}{y \cdot 3.0}\frac{3.0 - x}{3.0} \cdot \frac{1.0 - x}{y}double f(double x, double y) {
double r33435732 = 1.0;
double r33435733 = x;
double r33435734 = r33435732 - r33435733;
double r33435735 = 3.0;
double r33435736 = r33435735 - r33435733;
double r33435737 = r33435734 * r33435736;
double r33435738 = y;
double r33435739 = r33435738 * r33435735;
double r33435740 = r33435737 / r33435739;
return r33435740;
}
double f(double x, double y) {
double r33435741 = 3.0;
double r33435742 = x;
double r33435743 = r33435741 - r33435742;
double r33435744 = r33435743 / r33435741;
double r33435745 = 1.0;
double r33435746 = r33435745 - r33435742;
double r33435747 = y;
double r33435748 = r33435746 / r33435747;
double r33435749 = r33435744 * r33435748;
return r33435749;
}




Bits error versus x




Bits error versus y
Results
| Original | 5.4 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 5.4
rmApplied times-frac0.1
Final simplification0.1
herbie shell --seed 2019163
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))