x \cdot y + z \cdot \left(1.0 - y\right)
x \cdot y + z \cdot \left(1.0 - y\right)
double f(double x, double y, double z) {
double r32418110 = x;
double r32418111 = y;
double r32418112 = r32418110 * r32418111;
double r32418113 = z;
double r32418114 = 1.0;
double r32418115 = r32418114 - r32418111;
double r32418116 = r32418113 * r32418115;
double r32418117 = r32418112 + r32418116;
return r32418117;
}
double f(double x, double y, double z) {
double r32418118 = x;
double r32418119 = y;
double r32418120 = r32418118 * r32418119;
double r32418121 = z;
double r32418122 = 1.0;
double r32418123 = r32418122 - r32418119;
double r32418124 = r32418121 * r32418123;
double r32418125 = r32418120 + r32418124;
return r32418125;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163
(FPCore (x y z)
:name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
:herbie-target
(- z (* (- z x) y))
(+ (* x y) (* z (- 1.0 y))))