\left(x + 1.0\right) \cdot y - x
\mathsf{fma}\left(1.0 + x, y, -x\right)double f(double x, double y) {
double r8631210 = x;
double r8631211 = 1.0;
double r8631212 = r8631210 + r8631211;
double r8631213 = y;
double r8631214 = r8631212 * r8631213;
double r8631215 = r8631214 - r8631210;
return r8631215;
}
double f(double x, double y) {
double r8631216 = 1.0;
double r8631217 = x;
double r8631218 = r8631216 + r8631217;
double r8631219 = y;
double r8631220 = -r8631217;
double r8631221 = fma(r8631218, r8631219, r8631220);
return r8631221;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
(- (* (+ x 1.0) y) x))