x - \left(y \cdot 4.0\right) \cdot z
x - \left(4.0 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r11882898 = x;
double r11882899 = y;
double r11882900 = 4.0;
double r11882901 = r11882899 * r11882900;
double r11882902 = z;
double r11882903 = r11882901 * r11882902;
double r11882904 = r11882898 - r11882903;
return r11882904;
}
double f(double x, double y, double z) {
double r11882905 = x;
double r11882906 = 4.0;
double r11882907 = y;
double r11882908 = r11882906 * r11882907;
double r11882909 = z;
double r11882910 = r11882908 * r11882909;
double r11882911 = r11882905 - r11882910;
return r11882911;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))