x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x \cdot \sin y\right)double f(double x, double y, double z) {
double r9342883 = x;
double r9342884 = y;
double r9342885 = sin(r9342884);
double r9342886 = r9342883 * r9342885;
double r9342887 = z;
double r9342888 = cos(r9342884);
double r9342889 = r9342887 * r9342888;
double r9342890 = r9342886 + r9342889;
return r9342890;
}
double f(double x, double y, double z) {
double r9342891 = y;
double r9342892 = cos(r9342891);
double r9342893 = z;
double r9342894 = x;
double r9342895 = sin(r9342891);
double r9342896 = r9342894 * r9342895;
double r9342897 = fma(r9342892, r9342893, r9342896);
return r9342897;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
(+ (* x (sin y)) (* z (cos y))))