x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(\sin y, z, x \cdot \cos y\right)double f(double x, double y, double z) {
double r10928436 = x;
double r10928437 = y;
double r10928438 = cos(r10928437);
double r10928439 = r10928436 * r10928438;
double r10928440 = z;
double r10928441 = sin(r10928437);
double r10928442 = r10928440 * r10928441;
double r10928443 = r10928439 + r10928442;
return r10928443;
}
double f(double x, double y, double z) {
double r10928444 = y;
double r10928445 = sin(r10928444);
double r10928446 = z;
double r10928447 = x;
double r10928448 = cos(r10928444);
double r10928449 = r10928447 * r10928448;
double r10928450 = fma(r10928445, r10928446, r10928449);
return r10928450;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))