x \cdot x + 1.0
\mathsf{fma}\left(x, x, 1.0\right)double f(double x) {
double r8213907 = x;
double r8213908 = r8213907 * r8213907;
double r8213909 = 1.0;
double r8213910 = r8213908 + r8213909;
return r8213910;
}
double f(double x) {
double r8213911 = x;
double r8213912 = 1.0;
double r8213913 = fma(r8213911, r8213911, r8213912);
return r8213913;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
(+ (* x x) 1.0))