\frac{x \cdot \left(\frac{x}{y} + 1.0\right)}{x + 1.0}\frac{x}{\frac{1.0 + x}{1.0 + \frac{x}{y}}}double f(double x, double y) {
double r28386456 = x;
double r28386457 = y;
double r28386458 = r28386456 / r28386457;
double r28386459 = 1.0;
double r28386460 = r28386458 + r28386459;
double r28386461 = r28386456 * r28386460;
double r28386462 = r28386456 + r28386459;
double r28386463 = r28386461 / r28386462;
return r28386463;
}
double f(double x, double y) {
double r28386464 = x;
double r28386465 = 1.0;
double r28386466 = r28386465 + r28386464;
double r28386467 = y;
double r28386468 = r28386464 / r28386467;
double r28386469 = r28386465 + r28386468;
double r28386470 = r28386466 / r28386469;
double r28386471 = r28386464 / r28386470;
return r28386471;
}




Bits error versus x




Bits error versus y
Results
| Original | 8.5 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 8.5
rmApplied associate-/l*0.1
Final simplification0.1
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:herbie-target
(* (/ x 1) (/ (+ (/ x y) 1.0) (+ x 1.0)))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))