Average Error: 0.3 → 0.3
Time: 13.4s
Precision: 64
\[x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]
\[x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]
x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z
x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z
double f(double x, double y, double z) {
        double r35908703 = x;
        double r35908704 = y;
        double r35908705 = r35908704 - r35908703;
        double r35908706 = 6.0;
        double r35908707 = r35908705 * r35908706;
        double r35908708 = z;
        double r35908709 = r35908707 * r35908708;
        double r35908710 = r35908703 + r35908709;
        return r35908710;
}

double f(double x, double y, double z) {
        double r35908711 = x;
        double r35908712 = y;
        double r35908713 = r35908712 - r35908711;
        double r35908714 = 6.0;
        double r35908715 = r35908713 * r35908714;
        double r35908716 = z;
        double r35908717 = r35908715 * r35908716;
        double r35908718 = r35908711 + r35908717;
        return r35908718;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.3
Target0.2
Herbie0.3
\[x - \left(6.0 \cdot z\right) \cdot \left(x - y\right)\]

Derivation

  1. Initial program 0.3

    \[x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]
  2. Final simplification0.3

    \[\leadsto x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]

Reproduce

herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"

  :herbie-target
  (- x (* (* 6.0 z) (- x y)))

  (+ x (* (* (- y x) 6.0) z)))