x \cdot \left(1.0 - x \cdot y\right)
\left(1.0 - x \cdot y\right) \cdot x
double f(double x, double y) {
double r3287184 = x;
double r3287185 = 1.0;
double r3287186 = y;
double r3287187 = r3287184 * r3287186;
double r3287188 = r3287185 - r3287187;
double r3287189 = r3287184 * r3287188;
return r3287189;
}
double f(double x, double y) {
double r3287190 = 1.0;
double r3287191 = x;
double r3287192 = y;
double r3287193 = r3287191 * r3287192;
double r3287194 = r3287190 - r3287193;
double r3287195 = r3287194 * r3287191;
return r3287195;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
(* x (- 1.0 (* x y))))