Average Error: 0.3 → 0.2
Time: 13.5s
Precision: 64
\[\frac{x \cdot 100.0}{x + y}\]
\[\frac{x}{y + x} \cdot 100.0\]
\frac{x \cdot 100.0}{x + y}
\frac{x}{y + x} \cdot 100.0
double f(double x, double y) {
        double r36220885 = x;
        double r36220886 = 100.0;
        double r36220887 = r36220885 * r36220886;
        double r36220888 = y;
        double r36220889 = r36220885 + r36220888;
        double r36220890 = r36220887 / r36220889;
        return r36220890;
}

double f(double x, double y) {
        double r36220891 = x;
        double r36220892 = y;
        double r36220893 = r36220892 + r36220891;
        double r36220894 = r36220891 / r36220893;
        double r36220895 = 100.0;
        double r36220896 = r36220894 * r36220895;
        return r36220896;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.3
Target0.2
Herbie0.2
\[\frac{x}{1} \cdot \frac{100.0}{x + y}\]

Derivation

  1. Initial program 0.3

    \[\frac{x \cdot 100.0}{x + y}\]
  2. Using strategy rm
  3. Applied associate-/l*0.2

    \[\leadsto \color{blue}{\frac{x}{\frac{x + y}{100.0}}}\]
  4. Using strategy rm
  5. Applied associate-/r/0.2

    \[\leadsto \color{blue}{\frac{x}{x + y} \cdot 100.0}\]
  6. Final simplification0.2

    \[\leadsto \frac{x}{y + x} \cdot 100.0\]

Reproduce

herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
  :name "Development.Shake.Progress:message from shake-0.15.5"

  :herbie-target
  (* (/ x 1) (/ 100.0 (+ x y)))

  (/ (* x 100.0) (+ x y)))