\frac{x \cdot 100.0}{x + y}\frac{x}{y + x} \cdot 100.0double f(double x, double y) {
double r36220885 = x;
double r36220886 = 100.0;
double r36220887 = r36220885 * r36220886;
double r36220888 = y;
double r36220889 = r36220885 + r36220888;
double r36220890 = r36220887 / r36220889;
return r36220890;
}
double f(double x, double y) {
double r36220891 = x;
double r36220892 = y;
double r36220893 = r36220892 + r36220891;
double r36220894 = r36220891 / r36220893;
double r36220895 = 100.0;
double r36220896 = r36220894 * r36220895;
return r36220896;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.3 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.3
rmApplied associate-/l*0.2
rmApplied associate-/r/0.2
Final simplification0.2
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))