\frac{x \cdot y}{y + 1.0}\frac{x}{\frac{y + 1.0}{y}}double f(double x, double y) {
double r18402104 = x;
double r18402105 = y;
double r18402106 = r18402104 * r18402105;
double r18402107 = 1.0;
double r18402108 = r18402105 + r18402107;
double r18402109 = r18402106 / r18402108;
return r18402109;
}
double f(double x, double y) {
double r18402110 = x;
double r18402111 = y;
double r18402112 = 1.0;
double r18402113 = r18402111 + r18402112;
double r18402114 = r18402113 / r18402111;
double r18402115 = r18402110 / r18402114;
return r18402115;
}




Bits error versus x




Bits error versus y
Results
| Original | 7.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.1 |
Initial program 7.6
rmApplied associate-/l*0.1
Final simplification0.1
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, B"
:herbie-target
(if (< y -3693.8482788297247) (- (/ x (* y y)) (- (/ x y) x)) (if (< y 6799310503.41891) (/ (* x y) (+ y 1.0)) (- (/ x (* y y)) (- (/ x y) x))))
(/ (* x y) (+ y 1.0)))