\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{\sqrt[3]{x}}{\sqrt[3]{y}} \cdot \left(\frac{\frac{\sqrt[3]{x}}{\sqrt[3]{y}}}{\frac{y}{x}} \cdot \frac{\sqrt[3]{x}}{\sqrt[3]{y}}\right)\right)double f(double x, double y, double z, double t) {
double r25005680 = x;
double r25005681 = r25005680 * r25005680;
double r25005682 = y;
double r25005683 = r25005682 * r25005682;
double r25005684 = r25005681 / r25005683;
double r25005685 = z;
double r25005686 = r25005685 * r25005685;
double r25005687 = t;
double r25005688 = r25005687 * r25005687;
double r25005689 = r25005686 / r25005688;
double r25005690 = r25005684 + r25005689;
return r25005690;
}
double f(double x, double y, double z, double t) {
double r25005691 = z;
double r25005692 = t;
double r25005693 = r25005691 / r25005692;
double r25005694 = x;
double r25005695 = cbrt(r25005694);
double r25005696 = y;
double r25005697 = cbrt(r25005696);
double r25005698 = r25005695 / r25005697;
double r25005699 = r25005696 / r25005694;
double r25005700 = r25005698 / r25005699;
double r25005701 = r25005700 * r25005698;
double r25005702 = r25005698 * r25005701;
double r25005703 = fma(r25005693, r25005693, r25005702);
return r25005703;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 32.2 |
|---|---|
| Target | 0.4 |
| Herbie | 0.9 |
Initial program 32.2
Simplified0.4
rmApplied add-cube-cbrt0.8
Applied add-cube-cbrt0.9
Applied times-frac0.9
Applied associate-*r*0.9
Simplified0.9
Final simplification0.9
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))