\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(3, z \cdot z, x \cdot y\right)double f(double x, double y, double z) {
double r24515404 = x;
double r24515405 = y;
double r24515406 = r24515404 * r24515405;
double r24515407 = z;
double r24515408 = r24515407 * r24515407;
double r24515409 = r24515406 + r24515408;
double r24515410 = r24515409 + r24515408;
double r24515411 = r24515410 + r24515408;
return r24515411;
}
double f(double x, double y, double z) {
double r24515412 = 3.0;
double r24515413 = z;
double r24515414 = r24515413 * r24515413;
double r24515415 = x;
double r24515416 = y;
double r24515417 = r24515415 * r24515416;
double r24515418 = fma(r24515412, r24515414, r24515417);
return r24515418;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))