\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r11098690 = x;
double r11098691 = y;
double r11098692 = r11098690 * r11098691;
double r11098693 = z;
double r11098694 = r11098691 * r11098693;
double r11098695 = r11098692 - r11098694;
double r11098696 = r11098691 * r11098691;
double r11098697 = r11098695 - r11098696;
double r11098698 = r11098697 + r11098696;
return r11098698;
}
double f(double x, double y, double z) {
double r11098699 = x;
double r11098700 = z;
double r11098701 = r11098699 - r11098700;
double r11098702 = y;
double r11098703 = r11098701 * r11098702;
return r11098703;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))