\left(x + y\right) \cdot \left(1.0 - z\right)
\left(y + x\right) \cdot \left(1.0 - z\right)
double f(double x, double y, double z) {
double r2427707 = x;
double r2427708 = y;
double r2427709 = r2427707 + r2427708;
double r2427710 = 1.0;
double r2427711 = z;
double r2427712 = r2427710 - r2427711;
double r2427713 = r2427709 * r2427712;
return r2427713;
}
double f(double x, double y, double z) {
double r2427714 = y;
double r2427715 = x;
double r2427716 = r2427714 + r2427715;
double r2427717 = 1.0;
double r2427718 = z;
double r2427719 = r2427717 - r2427718;
double r2427720 = r2427716 * r2427719;
return r2427720;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
(* (+ x y) (- 1.0 z)))