\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
d1 \cdot \left(\left(d4 - d3\right) + \left(d2 - d1\right)\right)
double f(double d1, double d2, double d3, double d4) {
double r8837424 = d1;
double r8837425 = d2;
double r8837426 = r8837424 * r8837425;
double r8837427 = d3;
double r8837428 = r8837424 * r8837427;
double r8837429 = r8837426 - r8837428;
double r8837430 = d4;
double r8837431 = r8837430 * r8837424;
double r8837432 = r8837429 + r8837431;
double r8837433 = r8837424 * r8837424;
double r8837434 = r8837432 - r8837433;
return r8837434;
}
double f(double d1, double d2, double d3, double d4) {
double r8837435 = d1;
double r8837436 = d4;
double r8837437 = d3;
double r8837438 = r8837436 - r8837437;
double r8837439 = d2;
double r8837440 = r8837439 - r8837435;
double r8837441 = r8837438 + r8837440;
double r8837442 = r8837435 * r8837441;
return r8837442;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019162 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))