\left(\frac{x}{2.0} + y \cdot x\right) + zz + \left(0.5 + y\right) \cdot x
double f(double x, double y, double z) {
double r11093008 = x;
double r11093009 = 2.0;
double r11093010 = r11093008 / r11093009;
double r11093011 = y;
double r11093012 = r11093011 * r11093008;
double r11093013 = r11093010 + r11093012;
double r11093014 = z;
double r11093015 = r11093013 + r11093014;
return r11093015;
}
double f(double x, double y, double z) {
double r11093016 = z;
double r11093017 = 0.5;
double r11093018 = y;
double r11093019 = r11093017 + r11093018;
double r11093020 = x;
double r11093021 = r11093019 * r11093020;
double r11093022 = r11093016 + r11093021;
return r11093022;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
(+ (+ (/ x 2.0) (* y x)) z))