\frac{1.0}{2.0} \cdot \left(x + y \cdot \sqrt{z}\right)\frac{1.0}{2.0} \cdot \left(x + \sqrt{z} \cdot y\right)double f(double x, double y, double z) {
double r12014010 = 1.0;
double r12014011 = 2.0;
double r12014012 = r12014010 / r12014011;
double r12014013 = x;
double r12014014 = y;
double r12014015 = z;
double r12014016 = sqrt(r12014015);
double r12014017 = r12014014 * r12014016;
double r12014018 = r12014013 + r12014017;
double r12014019 = r12014012 * r12014018;
return r12014019;
}
double f(double x, double y, double z) {
double r12014020 = 1.0;
double r12014021 = 2.0;
double r12014022 = r12014020 / r12014021;
double r12014023 = x;
double r12014024 = z;
double r12014025 = sqrt(r12014024);
double r12014026 = y;
double r12014027 = r12014025 * r12014026;
double r12014028 = r12014023 + r12014027;
double r12014029 = r12014022 * r12014028;
return r12014029;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019163
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, B"
(* (/ 1.0 2.0) (+ x (* y (sqrt z)))))