x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r13313371 = x;
double r13313372 = y;
double r13313373 = r13313372 - r13313371;
double r13313374 = z;
double r13313375 = r13313373 * r13313374;
double r13313376 = r13313371 + r13313375;
return r13313376;
}
double f(double x, double y, double z) {
double r13313377 = x;
double r13313378 = y;
double r13313379 = r13313378 - r13313377;
double r13313380 = z;
double r13313381 = r13313379 * r13313380;
double r13313382 = r13313377 + r13313381;
return r13313382;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))