x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r6849863 = x;
double r6849864 = y;
double r6849865 = r6849864 * r6849864;
double r6849866 = r6849863 - r6849865;
return r6849866;
}
double f(double x, double y) {
double r6849867 = x;
double r6849868 = y;
double r6849869 = r6849868 * r6849868;
double r6849870 = r6849867 - r6849869;
return r6849870;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))