Average Error: 0.1 → 0.1
Time: 23.4s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r11182970 = x;
        double r11182971 = y;
        double r11182972 = cos(r11182971);
        double r11182973 = r11182970 + r11182972;
        double r11182974 = z;
        double r11182975 = sin(r11182971);
        double r11182976 = r11182974 * r11182975;
        double r11182977 = r11182973 - r11182976;
        return r11182977;
}

double f(double x, double y, double z) {
        double r11182978 = x;
        double r11182979 = y;
        double r11182980 = cos(r11182979);
        double r11182981 = r11182978 + r11182980;
        double r11182982 = z;
        double r11182983 = sin(r11182979);
        double r11182984 = r11182982 * r11182983;
        double r11182985 = r11182981 - r11182984;
        return r11182985;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019163 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))