Average Error: 0.1 → 0.1
Time: 18.0s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r9989669 = x;
        double r9989670 = y;
        double r9989671 = sin(r9989670);
        double r9989672 = r9989669 + r9989671;
        double r9989673 = z;
        double r9989674 = cos(r9989670);
        double r9989675 = r9989673 * r9989674;
        double r9989676 = r9989672 + r9989675;
        return r9989676;
}

double f(double x, double y, double z) {
        double r9989677 = x;
        double r9989678 = y;
        double r9989679 = sin(r9989678);
        double r9989680 = r9989677 + r9989679;
        double r9989681 = z;
        double r9989682 = cos(r9989678);
        double r9989683 = r9989681 * r9989682;
        double r9989684 = r9989680 + r9989683;
        return r9989684;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019163 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))