\left(1.0 - x\right) + y \cdot \sqrt{x}y \cdot \sqrt{x} + \left(1.0 - x\right)double f(double x, double y) {
double r4767651 = 1.0;
double r4767652 = x;
double r4767653 = r4767651 - r4767652;
double r4767654 = y;
double r4767655 = sqrt(r4767652);
double r4767656 = r4767654 * r4767655;
double r4767657 = r4767653 + r4767656;
return r4767657;
}
double f(double x, double y) {
double r4767658 = y;
double r4767659 = x;
double r4767660 = sqrt(r4767659);
double r4767661 = r4767658 * r4767660;
double r4767662 = 1.0;
double r4767663 = r4767662 - r4767659;
double r4767664 = r4767661 + r4767663;
return r4767664;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019163
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
(+ (- 1.0 x) (* y (sqrt x))))