\frac{4.0 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\left(\frac{x}{z} - \left(0.5 + \frac{y}{z}\right)\right) \cdot 4.0double f(double x, double y, double z) {
double r41657035 = 4.0;
double r41657036 = x;
double r41657037 = y;
double r41657038 = r41657036 - r41657037;
double r41657039 = z;
double r41657040 = 0.5;
double r41657041 = r41657039 * r41657040;
double r41657042 = r41657038 - r41657041;
double r41657043 = r41657035 * r41657042;
double r41657044 = r41657043 / r41657039;
return r41657044;
}
double f(double x, double y, double z) {
double r41657045 = x;
double r41657046 = z;
double r41657047 = r41657045 / r41657046;
double r41657048 = 0.5;
double r41657049 = y;
double r41657050 = r41657049 / r41657046;
double r41657051 = r41657048 + r41657050;
double r41657052 = r41657047 - r41657051;
double r41657053 = 4.0;
double r41657054 = r41657052 * r41657053;
return r41657054;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
rmApplied div-sub0.0
Applied associate--l-0.0
Final simplification0.0
herbie shell --seed 2019163
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))