\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r31630807 = x;
double r31630808 = y;
double r31630809 = z;
double r31630810 = t;
double r31630811 = r31630809 * r31630810;
double r31630812 = r31630808 - r31630811;
double r31630813 = r31630807 / r31630812;
return r31630813;
}
double f(double x, double y, double z, double t) {
double r31630814 = x;
double r31630815 = y;
double r31630816 = z;
double r31630817 = t;
double r31630818 = r31630816 * r31630817;
double r31630819 = r31630815 - r31630818;
double r31630820 = r31630814 / r31630819;
return r31630820;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.8 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2019163
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))